too small

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JCTC
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Re: too small

Post by JCTC » Fri Aug 16, 2013 12:26 am

Eating Juggernaut.

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Redhollowlives999
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Re: too small

Post by Redhollowlives999 » Fri Aug 16, 2013 8:17 am

That has nothing to do with the topic. >________>

This is a terrible thread about how I thought Draken Kingdom is too small, and asking for opinions on the matter. That was completely unneeded.
it really do be like that tho

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Re: too small

Post by Nightshade » Fri Mar 14, 2014 10:10 pm

Are the other kingdoms that much bigger?

Sebucus has Jeremi, Vidna, Octam, Ratayu, and the Water Cave, again, if you want to call that a "town".
Karisto has Sol, Buma, the Soren Camp, and then Conkram, Karisto Station, and the Usha Research Center sort of count.

And Drake Kingdom does have Hunter's Spring.

So, while Drake Kingdom might be smaller, it's certainly not smaller by that much.
Do not question yourself with the why or the how. I simply am, and that is all you need to know.

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Re: too small

Post by Redhollowlives999 » Sat Mar 15, 2014 8:04 am

Well I think I was referring to Difficultly + Time it takes to leave the continent + amount of development characters got in said location.

By that crappy formula, the ranking would be: Karisto>>S.I.>>>Draken (biggest emotionally turning event I can think of for Draken was when Terra-Wolf was killed).
it really do be like that tho

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Re: too small

Post by Nightshade » Sat Mar 15, 2014 8:56 am

I can agree on the order there with regard to time to beat the region.

I think the time for all three is not too far off in a speed run, depending on what region(-s) you consider the post-Absolute Fortress material.

I think it takes to a time of about 2:30 for Drake Kingdom, to 5:20 or so for Sebucus, and to around 9:00 to clear Cort 1, and then about 1:20 or so to clear the last two dungeons; most of this is spent in the two boss battles since they are long and characters are weak.
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Re: too small

Post by GoldenPower89 » Sat Mar 15, 2014 3:15 pm

Not only are there less towns, but the Drake area is smaller in general. You don't have to walk for five or ten minutes straight to reach the next town like Sebucus.
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Re: too small

Post by Gameplaer90 » Fri May 09, 2014 9:52 am

It was made to be small....some of the dungons made up for it however.
May we all remember the roads we traval...even if they are diffrent then others or what you did not expect....

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Re: too small

Post by Nightshade » Wed May 21, 2014 12:50 pm

I think one of the great things about the game is that it can really trick you into thinking that the game is over with Zeto. Sure, Songi has escaped, but you've explored every part of the map, gotten all of your characters, and defeated Zeto and freed Drake Kingdom from the Mist.

And then you go back to Biron Monastery and Zopu mentions two other regions of the world, and you're like "I'm only through Act 1, and there's still that much more to go."
Do not question yourself with the why or the how. I simply am, and that is all you need to know.

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Re: too small

Post by GoldenPower89 » Wed May 21, 2014 12:56 pm

I thought the game would be over after Zeto. A lot of RPGs I've played reveal the main bad guy at the beginning of the game, which is exactly what they did with Zeto.
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Re: too small

Post by Nightshade » Wed May 21, 2014 1:08 pm

I don't remember what I thought, since I first played this game over thirteen years ago.

But it's definitely the case that not all RPG's are like that. Still, this game does a good job of presenting Zeto as the Big Bad, only to reveal that he's a mere servant of the real villain after you defeat him. I think it's not until after you defeat him that you even learn who the villain really is.
Do not question yourself with the why or the how. I simply am, and that is all you need to know.

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